- Map
- GPS
- Help
Characters | |||
---|---|---|---|
Happy | Neighthan | Chicky | Sunny |
Mrs. Moo | Sherry | Mark | Corny |
Lamby | Sofiee | Penny | Peter |
Locations | |||
---|---|---|---|
Playground | Waterpark | Bakery | Barn |
Wagon Ride | Apple Cannon | Machine Shed | Pumpkin Patch |
Parking Lot | Workshop | Corn Maze | Creek |
Vehicles | |||
---|---|---|---|
Skid Loader | Bicycle | Semi Truck | Tractor |
Combine | Four Wheeler | Crop Duster | Boat |
UTV | Pallet Jack | Pickup Truck | Lawn Mower |
Congrats! You have found all the Squashees, locations, and vehicles, except the culprit. Now navigate to the exit, and you will find the missing donuts. You will need to unlock the door though, but luckily the Squashees have been practicing their spelling and counting skills lately, so use the remaining Squashee, Location, and Vehicle to solve the code to unlock the door.
If you find the missing donuts, make sure to take and share a celebratory picture with #skellymaze on Facebook, Twitter, or Instagram, so you can be entered to win our grand prize (make sure your post is set to public to be entered).
Are you sure you're ready to be done with the Adventure Maze? This will finalize
your time and score.
MazeGPS
- MazeGPS requires that you allow permissions to use the GPS. Please click Allow on the next screen.
- Please note that using GPS will use more battery on your device.
- If you have problems seeing your location, try zooming out. If your icon fails to move, make sure that 'High Accuracy GPS' is enabled in your phone's location settings (not cell phone tower based locations)
- Accuracy and functionality may vary by device. MazeGPS has been extensively tested, and any errors are usually due to the device or user. If you can't get it to work, enjoy the maze with the normal map.
Learn how to use the app.
If you are in need of a rescue from the maze, need to report problems in the maze, or need to report an emergency, touch to dial our Maze Hotline.
Maze Assistance HotlineNeed to restart?
Game Instructions
- Your are trying to find a secret code that will unlock the door at the end of the maze.
- At each check point, you will find a Squashee, Location, and Vehicle. In your app, tap the matching items to mark them off. Only tap the what you find, so at the end you know the culprit.
- Once you have crossed off all items except one Squashee, one location, and one vehicle, use them to solve the secret code. If you need a hint on how these can help (it is a tricky puzzle), tap the 'Hint' button where you'll get some clues.
- Now, try your secret code at the final location at the end of the maze and see if you can solve this donut mystery!
Puzzle #1
Corny has a special test to make sure you are not the donut thief. Solve his puzzle to move on.
I took this awesome picture of my friends on the farm before I designed this corn maze. However, I felt like something was missing from the original. In one word, what did I add?
Tap Picture for Bigger View
Puzzle #2
Mrs. Moo loves spending her Sunday afternoons on the couch with her puzzle book, and she won't let you have your clue card back until you solve one of her favorite puzzles.
You must move only one corn stalk to make this picture be true. After moving it, what is the new digit?
Tap Picture for Bigger View
Puzzle #3
Penny is trying to figure out who should be the next employee of the month, but she realizes that something is odd and doesn't belong. She won't let you continue until you figure out which month isn't quite right.
Tap Picture for Bigger View
Puzzle #4
Wait a minute! Chicky thinks your can't solve this puzzle and maybe she should take over, so she has locked up your clue card. Prove her wrong by answering her riddle to unlock the virtual box so you can continue to investigate. Don't forget that you might need to use more than your phone so solve, so be sure to look around nearby.
I count the steps as I rise above,
Suspects of theft, must I deduct my love?
That answer I double, for this case I must shut,
Polish off a dozen, what remains of the donut?
Puzzle #5
Oh no! Peter locked his keys in the truck. His locksmith can remotely unlock it, but he needs the one-word answer to his security question. Peter can't remember it, but he pulls out these cards that are supposed to help. If only he had x-ray vision to see what was on the other side. What's the security word?
Tap Image for Bigger View
Hint #1
The difference between the two pictures is an obvious element of the artwork, not just a simple line difference. Make sure to list the answer as a single word.
If you touch 'Back to Puzzle', you can touch hint to come back here to review hint or get another hint.
Hint #2
The answer is a three letter word, and is missing from the middle of the artwork. Complete this sentence, the color image is missing the ________.
If you touch 'Back to Puzzle', you can touch hint to come back here to review hint or get another hint.
Hint #3
The answer is Cow. Enter cow in the box above and touch OK.
Hint #1
The corn stalks are like lines on an LCD clock. So, if you could move just one line in 6+4=4, what would be the new number? For example, if you changed the 6 into a 1 (which wouldn't work of course), your answer would be 1.
If you touch 'Back to Puzzle', you can touch hint to come back here to review hint or get another hint.
Hint #2
Even without moving lines, there's only one possible digit that can be changed in 6+4=4. 6+4 is 10 which would add another digit, so the answer must be either the 6 or first 4. But what should it be changed to?
If you touch 'Back to Puzzle', you can touch hint to come back here to review hint or get another hint.
Hint #3
If 4 is the answer, 6 is already bigger than the final answer, so we know we need to change 6. So x + 4 = 4. x=0, which we get by moving the center cross line of the 6 to the upper right corner, thus making a 0. So, 0 + 4 = 4. Your answer is '0'.
Hint #1
Penny didn't just say that something didn't belong, she said that something was ODD. What might be ODD about this picture.
If you touch 'Back to Puzzle', you can touch hint to come back here to review hint or get another hint.
Hint #2
The characters are a red herring and have nothing to do with the answer, but you do need to enter a month. When we think about ODD, it could be the number of letters in the months, but there are both odd and even numbers of letters. Is there something else about the months that could be Odd?
If you touch 'Back to Puzzle', you can touch hint to come back here to review hint or get another hint.
Hint #3
Every month has a number assigned to it for short dates such as 10/31/24. So, Feb=2, Apr=4, June=6, Oct=10, and Dec=12. But July=7, which is an Odd number.
July is your answer.
Hint #1
Ooo, now these are getting tough. Let's just say that even though Chicky isn't great at poetry, she is pretty solid at math. Any while her poem doesn't explictly state much for numbers, you should be able to find these numbers by observing things in plain sight.
If you touch 'Back to Puzzle', you can touch hint to come back here to review hint or get another hint.
Hint #2
Where can you rise above nearby? The bridge! Might you need to count the steps (and only steps) as you rise? Then, look for key words in the poem that might relate to math operations. Each poem line should produce one operation, and the final answer is your secret code.
If you touch 'Back to Puzzle', you can touch hint to come back here to review hint or get another hint.
Hint #3
This one was tough. You counted 14 steps going up the bridge. At the top, there was a reminder that there are 3 suspects remaining, so you subtract (deduct) that to have 11. Doubling 11 gives you 22, then you subtract (polish off) a dozen (12) to get your answer. 10 is the secret code.
Hint #1
As you learned in the last puzzle, sometimes you need to obvserve things in the environment around you.Since it won't be hidden in the corn, what objects are nearby where you could see the symbols on the cards?
If you touch 'Back to Puzzle', you can touch hint to come back here to review hint or get another hint.
Hint #2
Look at the back of sign J telling Peter's story. Ah ha! The symbols from the cards! But what could they mean? Peter wished he had x-ray vision, but you might have other ways to put together what you might find if you did.
If you touch 'Back to Puzzle', you can touch hint to come back here to review hint or get another hint.
Hint #3
Place a finger on square on the back of the sign, then place another finger on the front so that it would be touching if the sign weren't seperating them. Your finger on the front is pointing at what you would see. The square matches to letter F on the maze map, and the circle matches to the word all. The triangle matches to the word out. Combine that into one word and you get Fallout, which is your answer.
You have incorrectly marked some items going through the maze or you are missing some items. Would you like us to correct your card?
Remember: you can always use the hint button for more hints.
You first need to find the 11 checkpoints in the maze and mark off which Squashee, Location, and Vehicle you find at each. You will find their locations marked on the maze map. As you find each one, tap items you found on your phone. You do not need to do anything else until you find all 11, at which point there will be one of each remaining.
If you think you have already found everything (all but one of each) or want to give up hunting, tap 'Reveal Suspect' to elimate all clues except the answers. Otherwise, tap 'Keep Looking'.
Remember: you can always use the hint button for more hints.
- Note the colored boxes surrounding the Characters, Locations, and Vehicles match the 3 colors on the door.
- You were told that the Squashees have been practicing their spelling and counting lately. What about the suspect Squashee, Location, and Vehicle could you count?
Remember: you can always use the hint button for more hints if you don't yet know how to unlock the door.
Count how many letters are in the name of the suspect Squashee, Location, and Vehicle. For example, Sofiee has 6 letters. Which knob then should be six? Use the same logic for the other two knobs.
Remember: you can always use the hint button for more hints if you don't yet know how to unlock the door.
Ok, escape rooms aren't your thing.
Sofiee has six letters, so Green = 6
Barn has 4 letters, and Bicycle has 7 letters
So, your code is:
Green = 6
Yellow = 4
Blue = 7
Turn the dials on the door to these numbers to unlock it!